This post stretched on for a bit, didn’t it? Please remember that these are just educated guesses from my time using Unreal Engine so what I say may be wrong.įeel free to contact me for more information. was founded in 1983, meaning FNaF SB is in 2034. So that means Fazbear Entertainment celebrates 55 years F. I feel the perception component for Soptlight Monty is disabled as the player must walk through his line of sight and he doesn’t aggro, the same as the duplicate Montys.Īnd that’s that. There is an easter egg in Monty's Gator golf, the arcade game, on hole 8 are two foil balloons, making number 55. He doesn’t lose aggro’s because that requires sight, which seems to be disabled, which results in the player being unable to ever “leave” his vision as the AI system can’t check for that. I believe his Perception component is disabled, or something along those lines, as he will only chase you when a S.T.A.F.F Bot catches you, which is what summons an animatronic and auto aggro’s them to you. The cause for his AI breaking is a bit more interesting. However, I assume the game just doesn’t check if Spotlight Monty has been spawned, which can be stored in a variable or something and IsValid() checked. What causes Giga Monty and his behaviour then?ĭue to how broken the game is, it’s hard to say for sure. This is why it is called Giga Monty, I assume that’s why. When captured by a S.T.A.F.F Bot, these Montys will aggro onto you and will chase you from one end of the map to the other, they won’t stop until you’re caught. I assume this has something to do with this Monty having his AI Perception component disabled or removed, which would explain what happens next. When they spawn, their AI is in a seemingly broken state where you can walk up to them and nothing will happen, they can’t see you. The latter to spawn Searchlight Monty is slightly larger than the former which results in Searchlight Monty spawning but falling from the platform, which is lacking collision at this point, to the space underneath it.īy entering and leaving the trigger you can spawn as many Montys as you want, as long as your hardware can handle it. There seem to be two triggers in the area, one to load the models for the area (such as the searchlight platform) and another to spawn Searchlight Monty. When moving into the Atrium the game will spawn Searchlight Monty on top of a platform next to the searchlight as seen in this screenshot:Īs the game was clearly originally meant to be more linear, the game assumes you can only trigger the Searchlight Monty sequence once…and you can see where this is going. From what I can assume, Searchlight Monty doesn’t have any proper AI attached to him, or he isn’t on the NavMesh at all so the AI doesn’t activate properly. This version of Monty is a clone of what I will call “Searchlight Monty”. Giga Monty is, essentially, a version of Monty that can be created during the searchlight sequence. During the game when all of the animatronics are trying to kill you… (because reasons…don’t ask me why, the story makes no sense)…he will mainly loiter around the Monty’s Gator Golf and Superstar Daycare areas, but there is one time he will be in a very specific location: manning the searchlight in the Atrium. There are a few other animatronics however these four are the main ones. Monty is a new animatronic in the franchise, joining Freddy, Chica and Roxy. Good question, to start with, let’s go over who Monty himself is first. Kensall only one seemed a bit stand off ish, labouring the point it was Brian's appointment.Īnyway, enjoyed hearing from Monty and my gut is he is going to be a real success here.Before I get into this I want to make it very clear that this is all speculation on my part, just educated guesses from my time using Unreal Engine, the same engine FNAF: SB runs on. Ian Gordon seemed a bit nervy but then he never signed up for this and if he isn't all that comfortable in front of a camera so what, it's not a character flaw. Montgomery came over very well, seems an honest straight shooting guy. Clearly wants to put a style of football on the club and comes across as determined.I didn't have that take at all - just felt a regular press conference, nothing amateur about it. Interestingly he was out for dinner David Gray last night and has been speaking to him over the last couple of days. Monty is not as comfortable in front of the camera as some of our previous head coaches but he said all the right things about the club. Mclaughlin got himself tied in knots and ended up embarrassing himself. 4.0 out of 5 stars Loved it but paid too much. Top reviews from the United States There was a problem filtering reviews right now. Ian Gordon was petrified and looked dodgy. love monty plush fabric collection condition fnaf literally plushies plushy. The press conference looked very amateurish.
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